AI Insights · Timothy · July 2022
Top 5 Idler Games on Android in Europe Q2 2022
In Q2 2022, the leading idler games on Android in Europe showed diverse trends in weekly downloads, revenue, and active users. Discover the performance details below.
In Q2 2022, the top 5 idler games on Android in Europe exhibited varied performance trends in terms of weekly downloads, revenue, and active users. Here’s a detailed look at the data:
Gold & Goblins: Idle Merger, published by AppQuantum, saw an upward trend in weekly revenue, peaking at approximately $104K in mid-April. Weekly downloads fluctuated, starting at around 65K and dropping to about 26K by the end of June. The game’s weekly active users decreased from around 318K to 214K over the quarter.
Another title from AppQuantum, Idle Lumber Empire, experienced significant weekly revenue growth, culminating in around $88K in early June. Weekly downloads varied, with a high of around 197K in late May. The game's weekly active users showed a dynamic pattern, reaching a peak of about 367K at the end of May before falling to around 198K by the end of June.
Idle Miner Tycoon: Gold & Cash, developed by Kolibri Games, maintained a relatively steady weekly revenue, peaking at around $53K in late March. Weekly downloads showed a high of approximately 142K in late May. The game consistently engaged over 1.2M weekly active users, peaking at around 1.35M at the end of May.
Century Games' Idle Mafia - Tycoon Manager saw a decline in weekly revenue, starting at around $59K and dropping to approximately $35K by the end of June. Weekly downloads peaked at around 26K in mid-May but dropped to around 6K by the end of June. Weekly active users fluctuated, peaking at about 133K in late May before declining to around 73K by the end of June.
Lastly, Bud Farm: Idle Tycoon by LDRLY Games had a consistent weekly revenue around $14K to $22K. Weekly downloads varied significantly, with a notable drop to almost zero in late May. The game’s weekly active users decreased from around 8.4K to approximately 4.8K by the end of the quarter.
For more insights and detailed data, visit Sensor Tower.